Works Of Game On The Aesthetics Of Games And Art Playful Thinking
[PDF] Works Of Game On The Aesthetics Of Games And Art Playful Thinking Ebook

Playful Thinking The Mit Press
Works of Game: On the Aesthetics of Games and Art - JSTOR For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. InWorks of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games ... Works of Game: On the Aesthetics of Games and Art (Playful ... John Sharp's Works of Game is a foundational book for those studying or practicing game design within the domain of fine arts. Historically informative and theoretically insightful, the book provides a strong foundation for understanding the diverse ways in which fine artists have embraced games as their expressive medium of choice, as well as the cultural movements within which they have done so. Works of Game The MIT Press He is the author of Works of Game: On the Aesthetics of Games and Art (MIT Press) and coauthor (with Colleen Macklin) of Games, Design, and Play: A Detailed Approach to Iterative Game Design and (with David Thomas) Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (MIT Press). Sharp and Macklin are Codirectors ...
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